Revolt from 1999, an original game with a fresh sounding title track even after 15 years!
Back when I used to have disposable income and plentiful time (before having children) one of the projects I used to work on was my carputer. That was basically being a PC integrated into a car.
Whilst searching an old hard drive yesterday looking for a ‘lost’ map made by Duke3D mapper Bob Averill I found this old video back from 2004.
I used to have a few games installed on it like Aliens VS Predator which was able to run with the limited 800MHz processor and steam powered GPU.
It was novel to play old games in a car with the audio coming through the car’s speaker system :) Although not the most comfortable place to play games…
I grew up playing ZZT created by Tim Sweeney of Epic MegaGames, long before the Unreal engine was created.
What really made this game successful was its extendibility, allowing the 56K modem generation to create and share games they’d created themselves.
A successor designed to address the limitations of ZZT called MegaZeus was later created by Alexis Janson, which although more powerful, never quite caught on to the same degree.
This video is shown whenever the game starts up and I typically end up watching the whole thing each time :)
Metal Gear Solid 4, fantastic! A new (old) game to play on my second hand PS3.
Why buy a PS4 with no games, when you can take your pick from the best of the PS3 generation for pocket money! :)
Retro Gamer issue 124 out now! The highlight for me is an interview with Julian Gollop on the making of XCOM: Enemy Unknown (UFO defence is the USA)
Since I was a kid I’ve always loved the idea of having my own arcade machine, plus perhaps a few pinball machines… :-)
I used to be keen on buying an old cabinet, but these days the idea of building my own is more appealing.
This British chap has put his own together for under £700, which isn’t bad!
I do wonder they what I can do to make my cabinet at different. The world has no shortage of MAME cabinets, so what twist could I put on mine…
The art of unit testing by Roy Osherove - some light Christmas reading! Never quite get the chance to fit this kinda thing in most the year…
I’ve spent a career writing software quickly and relatively bug free, without automated tests. So to accept the extra overhead of writing tests is a big ask for me…
That said, if I can get in to the swing of TDD then I think the approach will win me over.
Hard to make that change with looming deadlines squeezing out the extra time a new approach benefits from.